Christopher Caleb

Christopher Caleb is a freelance developer and published author. His body of work spans a wide range of projects that encompass casual games, interactive kiosks, social networks, and mobile applications. Christopher’s expertise covers both native and cross-platform technologies, with a focus on optimisation within hardware constraints. He specialises in delivering highly engaging experiences with usability being a primary concern. He blogs at www.yeahbutisitflash.com and tweets as .

Part 6: Building a HTML5 Flappy Bird Game Clone with Adobe Animate CC

Creative Cloud

Part 6: Building a HTML5 Flappy Bird Game Clone with Adobe Animate CC

Welcome to the final part of this HTML5 Flappy Bird tutorial series. We’ll work on the game’s user interface and finish up by adding some ...

09-28-2016

Part 3: Building a HTML5 Flappy Bird Game Clone with Adobe Animate CC

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Part 3: Building a HTML5 Flappy Bird Game Clone with Adobe Animate CC

Welcome to the third part of this HTML5 Flappy Bird tutorial series. Over the course of the first two parts we created the artwork required ...

08-31-2016

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Creative Cloud

Part 2: Building a HTML5 Flappy Bird Clone with Adobe Animate CC

Welcome to part two of this HTML5 Flappy Bird tutorial series. Today we’ll create the remaining artwork for our game and finish up by using ...

07-13-2016

Part 1: Building a HTML5 Flappy Bird Game Clone with Adobe Animate CC

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Part 1: Building a HTML5 Flappy Bird Game Clone with Adobe Animate CC

Adobe Animate CC’s powerful illustration and animation capabilities, combined with its HTML5 export target make it the perfect tool for creating rich web-based content including ...

06-29-2016

Working across Multiple Resolutions with Adobe Animate CC

Design

Working across Multiple Resolutions with Adobe Animate CC

Adobe Animate CC takes a fluid approach to resolution. This allows you to create content with the minimum of fuss and also ensures that your ...

03-09-2016

Creating Interactive WebGL Content with Adobe Animate CC

Design

Creating Interactive WebGL Content with Adobe Animate CC

Learn how to build interactive WebGL content using Adobe Animate CC without any prior programming knowledge.

02-16-2016