Customer Experience in the Virtual Reality Age
Many brands still rely on traditional marketing fireworks. Once ignited, they produce a loud “bamm!” with dazzling colors, and everyone pats each other on the back, congratulating themselves on a successful campaign. But what is the real and lasting effect on customers?
Let’s face it: All too often, the fireworks message fizzles just as quickly as it went up. Long-term marketing success requires anchoring the brand and its value in customers’ minds. The focus is the experience, which is triggered by the customer. Gone are the days when the product defines the campaign. The app increasingly becomes an ad, with marketing and product experience now one. Therefore, to succeed, brands must adjust. They need to be in the experience business, providing a personalised and compelling experience at every stage of the customer relationship.
New Technologies Shaping the Customer Experience
Pioneering technologies—from the Internet of Things (IoT) to virtual reality (VR)—promise customers a completely new experience. Adobe examines these technologies’ contributions to the creation of a new customer experience in its The Future of Experience report. The study describes five key areas impacting the customer experience:
- Personalisation. Technologies such as VR and wearables allow customer to experience individual “moments.” Nearly one in two respondents believes these technologies can contribute to their personal well-being.
- Discovery. Around two-thirds of respondents regard these technologies as having great potential to discover new and unexpected things. This, in turn, leads to a more authentic experience and increases trust in the brand.
- Empathy. Users surveyed expect VR in particular to help ensure a personal experience. They expect a brands to show great empathy for what they really want (32 percent).
- Flexibility. The new technologies will help organisations provide a consistent experience across all channels. This is particularly important in the retail sector: 35 percent prefer stationary trading, 30 percent prefer online shopping, and 32 percent claimed that it makes no difference.
- Interaction. Users are enthusiastic about the possibilities of artificial intelligence. Fifty-two percent said they would be willing to share personal information about themselves if the machine could then deliver useful, practical, and personal experiences.
Customer Focus Makes the Difference
Yet for all the fascination with new technological achievements, the VR goggles and wearables alone do not create a lasting impression. Content is what matters. Relevance and added value remain crucial in customer communications. Content offers this relevance and added value, and companies must understand their customers and tailor their offerings to their personal needs and requirements. They must read their digital body language, consider integrating their preferred communication channels, break up existing information silos, and always respect their customers’ privacy. Consumers who feel transparent are as good as lost. Even the technical gimmicks must be sophisticated!
Suresh Vittal, Vice President of Marketing Strategy at Adobe, and Andy Gall, CTO of Red Bull Media House will discuss the data-optimised customer experience of the future at the dmexco Fireside Chat “The Future of Experience” (14.09., Congress Hall, 13:45pm).
Adobe will present specific application examples from its Experience Business at its dmexco exhibit (A011 B016) in Hall 7.
Adobe experts will be available at dmexco for personal conversations. Make your appointment with us now!