Substance 3D: August release news

Musical instruments made using Substance 3D.

Made with the Substance 3D Assets Musical Instrument Collection.

Welcome to the Substance 3D blog for August. This month, we have an update on new content from 3D Assets, new ways for artists to collaborate between 3D tools, and updates on the latest industry events.

Get ready to dive into the exciting world of Substance 3D with us!

Substance 3D Assets introduces the Musical Instrument collection

Musical instruments made using Substance 3D.

Substance 3D Assets — a library of over 18,000 high quality 3D assets exclusively available as part of the Substance 3D Collection — continues to add new ready-to-use, professionally produced 3D assets, to help boost the efficiency of 3D projects of all types.

August brings the introduction of the Musical Instrument collection to the Substance 3D Assets Library. This includes 60 assets, a mix of materials, models, and decals. There’s a choice of musical instruments that can be used for a variety of music and non-music related designs. For example, graphic designers could use these assets to produce posters for music concerts, festivals, and other events. The instruments could also be used as background pieces for populating interiors or to help contextualize a product in a 3D scene.

Musical instruments made using Substance 3D.

The Musical Instrument collection from Substance 3D Assets.

Check out the Musical Instrument collection on Substance 3D Assets now.

Powering 3D Interoperability with OpenUSD

Powering 3D Interoperability with OpenUSD.

During Siggraph, we announced that Adobe has teamed up with Pixar, Apple, Autodesk, NVIDIA, and the Joint Development Foundation to create the Alliance for OpenUSD.

Our mission is to make sure artists have access to seamless, effective tools and creative frameworks across the most commonly used 3D products. We're working together with industry leaders to ensure collaboration in the 3D space is standardized with Open Universal Scene Description (OpenUSD).

Learn more here.

Substance 3D livestream

Substance 3D livestream.

As we come back from summer break the Substance 3D team is kicking things off with the Substance 3D livestream, on September 5 at 7:00pm CET/10:00am PST. The team will share some of the latest advancements and improvements taking place in the Substance 3D ecosystem.

Join the team for all the Substance 3D news, and feel free to ask all questions in the event chat. Tune into the live event and don't miss your chance to be in on the action.

Substance 3D at SIGGRAPH 2023

The Substance 3D team was back at SIGGRAPH this year at the Los Angeles Convention Center in August 2023.

Substance 3D team at SIGGRAPH 2023.

There were presentations of the latest tools and workflows for Substance 3D products, presentations from Adobe research teams, and the Substance team conducted portfolio reviews.

Substance 3D team at SIGGRAPH 2023.

We wrapped up the show with a Substance after-party where we celebrated the 10-year anniversary of the debut of Substance 3D Painter at SIGGRAPH, back in 2013!

Substance 3D team at SIGGRAPH 2023 pool.

See Substance 3D and Motion Design at IBC 2023

See Substance 3D and Motion Design at IBC 2023.

The Substance 3D team will be demonstrating 3D workflows for Motion Design at this year’s International Broadcasting Convention (IBC). If you are in Amsterdam from September 15-18, please visit us at the Adobe Booth in Hall 7, Stand 7.B35.