Get inspired using Adobe’s 3D & AR tools at Adobe MAX
Art by Ronan Mahon.
As the world evolves and technology advances, so does design. That’s why this year’s Adobe MAX — which runs from Oct. 20 to 22, all online and completely free — will feature an entire track of sessions dedicated to the field of 3D and immersive design. We are thrilled to dive into the boundary-pushing realm of interactive creativity with the 3D & AR Track.
In this track, you’ll learn how to take your first step in 3D with Adobe Dimension, a 3D scene design app, and take it to the next level with the Substance suite of 3D texturing tools. You’ll also get the chance to bring your content into Adobe Aero and explore the new medium of augmented reality that lets you create interactive experiences.
Whether you’re a 3D artist hoping to deepen your skills or a design enthusiast looking to branch out, you’ll find a warm 3D & AR welcome in this track. The only prerequisite is a desire to learn how to create 3D designs and interactive, immersive experiences.
Preview these five sessions we’re really excited about below and make sure to add your favorites in the session catalog.
Product Design: Virtual Photography with Adobe 3D Tools – Vladimir Petkovic, Creative Director, 3D & Immersive, Adobe
No studio, no camera, not even an actual product? Step into the world of Adobe 3D tools to learn about the process of making picture-perfect images, all virtual and accessible like never before. Join Vladimir Petkovic, 3D and immersive creative director at Adobe, in this product design session to discover the world of computer-generated imagery. You’ll learn how to not only mirror photorealistic scenes, but also break the boundaries of the real world, enhance your creativity, and elevate your product shots for marketing and e-commerce.
Working with Dimension, Substance Alchemist, and Substance Painter, you’ll discover:
- The key ingredients that make up virtual photography
- How your virtual studios and product assets can be reused repeatedly for a variety of different use cases
- Ways to combine 3D technology with traditional workflows, including photography, graphic design, and even UX/UI
My Life-Changing Journey from 2D to 3D with Adobe Dimension – Anna Natter, Designer, Cinniature Graphic Design
A small decision can make a big impact on our lives. Digital artist and online educator Anna Natter would know. She made a small decision three years ago when she, a traditional graphic designer, decided to learn 3D with Dimension. Find out how that change allowed her to create in a completely new way and led to a career as a digital artist, with Dimension becoming her primary creative tool.
As you journey into 3D during Natter’s session, you’ll learn about:
- Natter’s creative process for 3D work
- An exploration of the 3D space
- The truly nurturing online designer community of Adobe Dimension Enthusiasts
Immersive Creativity with JOY: Discovering Adobe’s AR and VR Tools – John Young, Artist, JOYWORLD
Imagine sculpting and painting an idea out of thin air. Join contemporary artist John Orion Young (JOY) in this session to discover immersive creativity in this time of immersive computing. Explore the creative process in virtual and augmented reality, and find out how the distance between your imagination and reality is being dramatically reduced.
Along this creative journey, you’ll learn:
- How to sculpt art in virtual reality with Medium by Adobe
- How to bring that art to life and add interactivity with Adobe Aero
- About new forms of immersive creativity
Harnessing Adobe 3D and AR Tools to Prepare for the XR Revolution – Don Allen Stevenson III, Specialist Trainer, Dreamworks
Digital creator and DreamWorks Animation specialist trainer Don Allen Stevenson III was initially drawn to 3D and AR to stay relevant as a designer. What he discovered was a creative playground that combines his passions for 3D animation and storytelling with technology and sound design: futuristic tech with interactive, game-like experiences. In this session, discover how Stevenson uses Adobe Aero, Dimension, Medium by Adobe, and Substance Painter to craft mind-bending immersive experiences for personal and professional use.
Through this look into mixed reality (XR), you’ll learn:
- What his current XR clients demand from his most innovative projects
- Where the XR industries are headed and what you need to know to design in AR
- How accessible and intuitive Adobe 3D and AR tools have become
Going Solo as a 3D Motion Graphics Artist – Ronan Mahon, Freelance Artist
After over a decade creating 3D worlds for AAA game studios, animator and 3D artist Ronan Mahon took the leap into a new life as an independent artist. In this session, hear how Mahon leveraged emerging technology to give him an advantage in his new career as a 3D motion graphics artist. And find out how going independent lets him be more creative with his work and spend more time with his kids.
From the experience of an independent 3D artist, you’ll learn:
- How to bring 3D motion graphics to life on a single computer
- How it used to take a studio, and the power of bringing video to life on just one computer
- Mahon’s creative process and real-time workflow with Substance Painter
- How to bring the materials of Substance Source, the digital material library, to life
With Adobe MAX just around the corner, it’s time to start putting together your schedule. Peruse the course catalog here, because these five sessions are only a small sliver of what MAX has to offer. Oh, and make sure you’re registered for the conference (it’s FREE)!